3D Application
12 months
A vocational serious game built on Unity 6 (URP + DOTS/ECS) to teach marine and craft trades, optimized for low- and mid-end devices.
Application & Web Site
2 months
A full-stack Next.js platform built for SpielFabrique to centralize the management of game studios, programs and applications, replacing a multitude of spreadsheets.
4 months
A three-part tool-management platform (Unity launcher, WPF updater, PHP/MariaDB backend) built for Formed Campus to distribute and manage apps across its locations.
3D Game
2 years
A fantasy factory-building and economy game built in Unity with DOTS/ECS, scaling from thousands to millions of simulated items.
Web Site
1 weeks
An interactive portfolio developed with HTML, CSS, TypeScript, and Svelte, showcasing my skills and projects professionally.
A 3D application developed on Unity to assess and train students on the rules of the helm.
Virtual Reality Game
A VR simulation game developed on Unity, allowing players to experience the role of a port crane operator.
A VR game developed on Unity to raise awareness about marine debris.
An educational tool developed on Unity to learn maritime terms through interactive 3D modules.
5 months
An innovative project in the field of solar energy with applications for managing and optimizing solar production.
Artificial Intelligence
An AI project designed from scratch, trained in Java, and re-implemented in C++ for postal code digit recognition, with comprehensive image processing for letter detection and digit isolation.
3 months
A captivating VR game developed with Unity and OpenXR.
2D Game
A classic game implemented in C++ with the minimax algorithm, using the SFML library.
An engaging game created in C++ using the SFML library.
A classic game implemented in C++ with the minimax algorithm, designed for Windows play.